![]() ![]() Total War: Empire: Total War: Empire was the first Total War game to truly embrace gunpowder warfare, with the line infantry, cannon, and cavalry of the Napoleonic period. Despite some of the best battlefield mechanics in the historical Total War series, Attila's campaign suffers from some fairly major balance issues, including poorly-designed technologies and an opaque and punishing corruption system. Set during the 4th century, Attila features a more narrative campaign than Rome 2, with major events such as the Hun invasions and Migration Period playing out as the campaign progresses. Total War: Attila: Just as Napoleon refined and focused the gameplay of Empire, Total War: Attila does the same for Rome 2. This helped shift the Total War series away from its original tabletop inspiration, and helped to solidify its position as an innovative strategy franchise. One of the biggest and most popular changes was the 3D campaign map, which also featured free map movement instead of province-based hopping. Total War: Rome: The original Total War: Rome was the first game in the franchise to receive critical acclaim, and represented a honed version of the classic Total War gameplay that had been pioneered by Shogun and Medieval. These diverse factions made Total War: Warhammer one of the most replayable games in the series, with the addition of magic adding an extra tactical layer onto the real-time battles. The lore-rich world of Games Workshop's Warhammer Fantasy tabletop wargame was an ideal pairing with Total War, boasting dozens of unique factions, each ready-made with infantry, cavalry, heroes, and monsters. Total War: Warhammer: The original Total War: Warhammer was a landmark title for the Total War series, marking the first time that the franchise stepped away from real history and into fantasy. ![]() The game also expanded on the character and army customization from Shogun 2, with sprawling skill-trees and the ability to assign traits to armies and weaponry to legions. Featuring an expanded map that stretched from Ireland to Pakistan, Rome 2 also came with improved internal politics within its playable factions, more diplomacy options, smarter AI, and better camera options for cinematic battles. Total War: Rome 2: Despite a bug-filled initial release, Total War: Rome 2 has grown into one of the best historical titles in the Total War series. Total War games have always been focused on conquest above all, but the robust diplomacy of Three Kingdoms showed players another way to approach their goals. The game also featured the most in-depth and satisfying diplomacy and espionage mechanics in the Total War series, a massive improvement that many fans hope will return in the next major historical title. For the first time, Three Kingdoms allowed players to choose between the semi-fantastical Romance mode, where legendary heroes can defeat hundreds of ordinary soldiers, or the more realistic Records mode. Set during the fall of the Han Dynasty in 2nd century China, the game is based on the legendary Romance of the Three Kingdoms. Total War: Three Kingdoms: Total War: Three Kingdoms brought the main series to a brand-new historical setting for the first time since 2009's Total War: Empire. Combining the maps and factions of Warhammer 1 and Warhammer 2 into a single, gigantic sandbox campaign called Mortal Empires, Warhammer 2 allowed an unprecedented level of replayability, as well as a world that felt both dynamic and familiar. As well as a slew of quality-of-life improvements, Warhammer 2 featured something never before seen in a Total War game, a campaign that combined the content of two different titles. Total War: Warhammer 2: Total War: Warhammer may have been the series' first foray into fantasy, but it took until Warhammer 2 to show what the collaboration with Games Workshop could really do for Total War. Mods range from minor additions to complete reworks, with some of the most popular being the remake Stainless Steel, and the Lord of the Rings conversion Third Age: Total War. Contributing to this long life-span, Medieval 2 is also one of the most heavily-modded Total War titles. These improvements and a well-polished finish helped to cement Total War: Medieval 2's place as one of the fan-favorite Total War titles, with many players still returning to it 15 years later. On top of more diverse factions and armies, Medieval 2 featured more diplomacy options, an improved UI, smarter AI, and better balance in battles. Although the game returned to the 11th to 15th century timeframe from the original Total War: Medieval, it massively expanded on Medieval's core features. Total War: Medieval 2: Released in 2006, Medieval 2 marked a major turning point in the Total War series. ![]()
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